top of page

About Me

A lover of games, in all its forms. I am a passionate and inventive problem solver with a strong focus in narrative and system design.

I currently work as a designer for Rebellion where I have worked on all facets of design, from initial concept, to release.

Previously I completed my masters degree in game design where I focussed my research on the core fundamentals of worldbuilding and from it, aimed to construct a more holistic process to ludonarrative harmony when approaching game development.

Education

University of Central Lancashire

MA Game Design (Currently Studying)

 

University of Central Lancashire - Futureworks

BA (Hons) Game Art

 

Oxford and Cherwell Valley College

BTEC National Diploma in Art and Design

Software

Skills

 - System Design
- Environment Design

 - Set Dressing
 - Hand Painted Texturing
 - High-Low Poly Modelling
 - PBR Texturing
 - Empathetic

- Adobe Photoshop

- Autodesk Maya

- Autodesk Mudbox

- Substance Painter

- XNormals

- Blender

​

- Unreal Engine

- Unity

- JIRA

- Various Source Controls

- Microsoft Office

- Audacity

 - Rapid Prototyping

 - Level Design

 - Particle/Shader Creation

 - Narrative Design

 - Lighting

 - UI Design

 - Good Listener

bottom of page