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About Me

A lover of games, in all its forms. I am a passionate and inventive problem solver with a strong focus on world-building and system design.

I currently work as a systems designer at Rebellion where I have worked on all facets of game design, from initial concept phases, to full release.

Prior to this I was an award winning marketing artist for Crytek.

In my latest studies I completed my masters degree where I focussed my research on the core fundamentals of worldbuilding and from it, identified ways to construct a more holistic process to ludonarrative harmony when approaching game development.

Education

University of Central Lancashire
MA Game Design 
 
University of Central Lancashire - Futureworks
BA (Hons) Game Art
 
Oxford and Cherwell Valley College
BTEC National Diploma in Art and Design

Software

Skills

 - System Design
- Environment Design

 - Set Dressing
 - Hand Painted Texturing
 - High-Low Poly Modelling
 - PBR Texturing
 - Empathetic

- Adobe Photoshop

- Autodesk Maya

- Autodesk Mudbox

- Substance Painter

- XNormals

- Blender

- Unreal Engine

- Unity

- JIRA

- Various Source Controls

- Microsoft Office

- Audacity

 - Rapid Prototyping

 - Level Design

 - Particle/Shader Creation

 - Narrative Design

 - Lighting

 - UI Design

 - Good Listener

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