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About Me

A lover of games, in all its forms. I am a passionate and inventive problem solver with a strong focus on world-building and system design.
I currently work as a systems designer at Rebellion where I have worked on all facets of game design, from initial concept phases, to full release.
Prior to this I was an award winning marketing artist for Crytek.
In my latest studies I completed my masters degree where I focussed my research on the core fundamentals of worldbuilding and from it, identified ways to construct a more holistic process to ludonarrative harmony when approaching game development.
Education
University of Central Lancashire
MA Game Design
University of Central Lancashire - Futureworks
BA (Hons) Game Art
Oxford and Cherwell Valley College
BTEC National Diploma in Art and Design
Software
Skills
- System Design
- Environment Design
- Set Dressing
- Hand Painted Texturing
- High-Low Poly Modelling
- PBR Texturing
- Empathetic
- Adobe Photoshop
- Autodesk Maya
- Autodesk Mudbox
- Substance Painter
- XNormals
- Blender
- Unreal Engine
- Unity
- JIRA
- Various Source Controls
- Microsoft Office
- Audacity
- Rapid Prototyping
- Level Design
- Particle/Shader Creation
- Narrative Design
- Lighting
- UI Design
- Good Listener
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